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How do you write a character that travels a distance?

The title says it all. How do you write a character who travels from point a to point b in a part that isn’t very important to the main story? Whether it’s 10 miles or 100 miles. Did you just do a massive time jump? Or do you fill the short or long trip with important things that happened? The title says it all. How do you write a character who travels from point a to point b in a part that isn’t very important to the main story? Whether it’s 10 miles or 100 miles. Did you just do a massive time jump? Or do you fill the short or long trip with important things that happened? If you deprivation to revel the Nifty History: Making money in the ministration of your own place work online, then this is for YOU!: Click Here

The main reason infodumps can get boring

It’s because they often focus on dead objects or places, rather than real people / characters or things that are relevant to the plot. Most of the time when I get bored reading an infodump, it has something to do with the dump involving a location, or a piece of technology / device … just something that is not a relevant character or plot material. Ex: During a novel I read some time ago, some characters were working in a space junkyard where they were repairing a robot of some kind. There was an information module on the junkyard story even though it didn’t really add anything to the story or characters. I don’t care about the details of the space junkyard and therefore got bored while reading it. People don’t care about dead objects most of the time. They get involved in the characters. The only exception I can think of is when a piece of tech is directly related to a character. Even then, work is still needed to avoid making it a boring technical conference. Once I figured this out, I ended up cutting my stories down significantly. A second thing to add is that a series of mini information dumps (like a paragraph or two) placed throughout the novel at appropriate times is better than a very long dump that stops the beat.

It’s because they often focus on dead objects or places, rather than real people / characters or things that are relevant to the plot. Most of the time when I get bored reading an infodump, it has something to do with the dump involving a location, or a piece of technology / device … just something that is not a relevant character or plot material. Ex: During a novel I read some time ago, some characters were working in a space junkyard where they were repairing a robot of some kind. There was an information module on the junkyard story even though it didn’t really add anything to the story or characters. I don’t care about the details of the space junkyard and therefore got bored while reading it. People don’t care about dead objects most of the time. They get involved in the characters. The only exception I can think of is when a piece of tech is directly related to a character. Even then, work is still needed to avoid making it a boring technical conference. Once I figured this out, I ended up cutting my stories down significantly. A second thing to add is that a series of mini information dumps (like a paragraph or two) placed throughout the novel at appropriate times is better than a very long dump that stops the beat.

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