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How do you write a character that travels a distance?

The title says it all. How do you write a character who travels from point a to point b in a part that isn’t very important to the main story? Whether it’s 10 miles or 100 miles. Did you just do a massive time jump? Or do you fill the short or long trip with important things that happened? The title says it all. How do you write a character who travels from point a to point b in a part that isn’t very important to the main story? Whether it’s 10 miles or 100 miles. Did you just do a massive time jump? Or do you fill the short or long trip with important things that happened? If you deprivation to revel the Nifty History: Making money in the ministration of your own place work online, then this is for YOU!: Click Here

Any advice when it comes to trying to avoid over-saturation of details, both on a small and large scale?

I’ve been toying with the idea of ​​trying solo writing again, since the last time I tried it was ten or twelve years ago. Back then, I could sit down and write about whatever it was that I had in mind. However, over the years I have continued to write, but it has been exclusively RPG stories, mostly with just one other person. That in itself has some pros and cons, one of the biggest drawbacks is that I can’t exactly advance the story unless my writing partner is available. However, one of the things that I’ve noticed that I seem to struggle with is the details. Specifically the number of them. On a larger scale, I seem to be doing better, usually settling for just enough to give my writing partner a general idea of ​​the area. It’s the smallest scale where I tend to have problems. Take, for example, a house in the middle of a field. I don’t have much trouble with the surroundings and the house itself, but the inside of the house is a different story. Is it better to settle for the details that are relevant or would it be better to try painting a picture for the reader of the interior of the house?

I’ve been toying with the idea of ​​trying solo writing again, since the last time I tried it was ten or twelve years ago. Back then, I could sit down and write about whatever it was that I had in mind. However, over the years I have continued to write, but it has been exclusively RPG stories, mostly with just one other person. That in itself has some pros and cons, one of the biggest drawbacks is that I can’t exactly advance the story unless my writing partner is available. However, one of the things that I’ve noticed that I seem to struggle with is the details. Specifically the number of them. On a larger scale, I seem to be doing better, usually settling for just enough to give my writing partner a general idea of ​​the area. It’s the smallest scale where I tend to have problems. Take, for example, a house in the middle of a field. I don’t have much trouble with the surroundings and the house itself, but the inside of the house is a different story. Is it better to settle for the details that are relevant or would it be better to try painting a picture for the reader of the interior of the house?

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